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Trajan: Ancient Wars Series box art

Trajan: Ancient Wars Series

Players

1-2

Time

?-?

Age

12+

Weight

3.67

Rating

7.71

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Trajan: Ancient Wars Series has a high replayability score due to its high variability in the gameboard, the presence of expansions, deep strategic possibilities, and good scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The final luck score for Trajan: Ancient Wars Series is 7, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

"Trajan: Ancient Wars Series", by award winning designer Joseph Miranda, is a two-player or multi-player wargame that combines, expands and updates four strategic-level Roman era titles published previously in Strategy & Tactics. Joseph worked mightily to update/consolidate the rules, add individual and campaign scenarios, and add a half sheet of new counters (otherwise, the map and counters are from the original print runs). The four wargames are: Trajan, Roman Civil War, Caesar in Gallia and Germania. Redone rules and tables, along with a new tactical "Battle Board" option, are included. Additionally, this expansion presents 140 new counters, along with 11 new scenarios played on all four maps as one huge monster game. Among the new scenarios are: "Year of the Four Emperors," "Marcus Aurelius," and "What If Caesar Hadn't Been Assassinated?" Each turn represents one to several months; each map hexagon is 46 miles across, and the main units of maneuver are legions and barbarian warbands. Game components include four maps, over 1,000 die cut counters, a rules book and player aid cards.

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Credits

Designers

1
Joseph Miranda

Publishers

1
Decision Games (I)

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