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Trainsilvania box art
2019 Ranked #17,785

Trainsilvania

A monster train-management game where players use action cards to board creatures, move the train, shift seats, and disembark at correct towns. Placing monsters at their intended stations earns the most points.

Adventure Trains Area Majority / Influence Pick-up and Deliver

Players

2-4

Play time

Not listed

Age

6+

Complexity

1.33/5

Rating

6.15

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.7/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A long day of shooting is over in the Global Films Studios of Monsterwood. Another working day in the show business!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A long day of shooting is over in the Global Films Studios of Monsterwood. Another working day in the show business! But that is not all folks since we have to get back home after the day. It is not going to be an easy task because every inhabitant of Monsterwood should hop on the same train and everyone knows that the Terror Express is always packed. Our favorite monsters (Count Dracula, the Werewolf, Frankenstein's Monster and the Mummy) should prove their ability to get on the train whenever there is a free spot and to get off when the train arrives at their right station. Aim of the Game: The player able to place more tokens from their own set of monsters at their correct station will be appointed the winner of the game. How to play: Each player will be given a set of card which represents the different actions available to carry on. On your turn, play a card and solve one of the actions depicted on the just played card. You'll be able to get one of your monsters on the train, move the train forward, swap one of your boarded monster to first class on the train or get them off the train. End of the game: When a player get to deal out all their monsters on the towns, the game ends immediately. Score: For every monster placed on the right town, the owner will get three points. For every monster still seated on the Terror Express, the owner will get one point. The rest of tokens, those still on the player area and those placed in a wrong town, will not gives any points. The player with the most points of all will be appointed as winner of the game and the brightest star in Monsterwood!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
15 min
Age
6+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Paco Yanez

Artists

1
Amelia Sales

Publishers

1
Zacatrus

Linked items

No published linked games yet.