Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In Jackal the players take command of pirate bands disembarking on Treasure Island. Each player may move their selected pirate once per round.
Core mechanisms
Key systems that shape the decisions players make.
Action Points
Spend a limited allowance of points across several possible actions each turn.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Pick Up and Deliver
Collect goods at one location and transport them to another for rewards.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Modular Board
Build the play area from interchangeable sections that vary between games.
Read the full game description
In Jackal the players take command of pirate bands disembarking on Treasure Island. Each player may move their selected pirate once per round. The players explore the island in search of treasure to load on board their ships, while trying to recapture treasure from each other at the same time. The object of the game is to load more gold onto your ship than any other player. The Jackal game board consists of squares with elements for an island map: jungles, gold chests, pointers for movement, crocodiles, forts, bullets, and so on. The board is initially set up in a random order, which means every game is its own unique and interesting adventure. Contents: 117 tiles, 4 ship-tiles, 12 pirates, 37 coins, rules