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Flee The Scene box art

Flee The Scene

Players

2-5

Time

20-40

Age

8+

Weight

1.29

Rating

6.62

Fit

Teach 2.4

Teaching signal

Replay 3.8

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to others' actions frequently, but cooperation is not a major focus.

Replay value

Flee the Scene has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, Flee the Scene has a solid replayability score of 7.65.

Luck profile

The final luck score for Flee the Scene is 5.67, indicating a moderate influence of luck on the game outcome. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game is a balanced mix of luck and strategy, with neither element dominating the gameplay.

Overview

You've hit the museum and jumped the train! But don't stay long. You've gotta be quick in this steal and deliver race game for 2-5 players. Flee The Scene is a fast-paced game of robbing museums across the Mediterranean. Players use trains, trucks and ships to steal antiquities and fence them off. Players can carry only three antiquities at a time and must optimize their movement to edge ahead of the competition. The aim of Flee the Scene is to steal and deliver the most rewarding antiques before the time runs out. Each delivered antiquity scores points. Once 1 player scores 13 or more points, all other players have 1 last turn before the game ends. The player with the highest score is the winner!

Editions

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Files

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Credits

Designers

1
Shem Phillips

Artists

2
Krzysztof Maziarz Shem Phillips

Publishers

1
Garphill Games

Linked items

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