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Social Train box art
2019 Ranked #18,830

Social Train

This social-network strategy game has players seat passengers, activate abilities, and earn the most likes before events run out. Passenger relationships add dislikes to neighbors, while reaching five cubes triggers scoring that converts popularity into points.

Trains Area Majority / Influence Take That

Players

2-4

Play time

20-30 min

Age

8+

Complexity

1.5/5

Rating

6.54

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Players need to choose their passengers and try them to have a pleasant trip in this new social network… Or maybe, they will do anything to make this trip a nightmarish experience.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Players need to choose their passengers and try them to have a pleasant trip in this new social network… Or maybe, they will do anything to make this trip a nightmarish experience. Each turn begins with an event (station card, then each player may perform 3 actions in the order they prefer. The actions are the following: A) Get in: Place a passenger from your hand on an empty seat in the train. Then, place on them one of your meeples and the number of likes according to the seat. Also, place dislikes on the adjacent passengers according to the played passenger. B) Act: Activate the ability of one of your passengers. C) Draw: Draw 2 cards from the Passenger deck. When a passenger has 5 cubes, the player who controls them scores immediately: Return to the supply all the dislikes and the same number of likes. Leave the rest in your supply. The game ends when the last card of the Event deck is drawn and the player with the most likes is the winner. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
20–30 min
Age
8+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Raul Franco Jiménez

Artists

2
Alba Aragon Amelia Sales

Publishers

1
GDM Games

Linked items

No published linked games yet.