Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The Third World War: Battle for Germany: Third World War (subtitled Battle for Germany) is a game of the struggle for central Europe by the forces of NATO and the Warsaw Pact.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Movement Points
Spend a movement allowance across spaces with different costs.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Zone of Control
Restrict or influence movement through areas controlled by nearby pieces.
Read the full game description
The Third World War: Battle for Germany: Third World War (subtitled Battle for Germany) is a game of the struggle for central Europe by the forces of NATO and the Warsaw Pact. The divisions and independent regiments and brigades of fifteen nations battle in multi-impulse turns that feature NATO reserve movement and Pact echeloning. Air units represent groups of 100 aircraft of a specific type, each rated for air superiority, close support and strike capability. The maps, scaled at 45 kilometers per hex, cover all of Germany and the surrounding area from Denmark to Yugoslavia and Italy, from France to Poland. Other games in this Third World War series, featuring constant scale and mateable maps, include Scandinavia (Arctic Front: Battle for Norway), the Balkans (Southern Front: Race for the Turkish Straits), and the Persian Gulf (Persian Gulf: Battle for the Middle East).