Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Yalu is a game about the Chinese counteroffensive in Korea. Each hex equals 10 miles. Units are from battalion to division level and each game turn represents one week. Re-implemented by: Yalu: The Chinese Counteroffensive in Korea: November 1950-May 1951 (Second Edition)
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.