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Lawrence Of Arabia: The British Offensive – September-october 1918 box art

Lawrence Of Arabia: The British Offensive – September-october 1918

Players

2

Time

?-?

Age

12+

Weight

2.38

Rating

6.16

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

The game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

The game has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The presence of expansions adds further content and gameplay elements, enhancing the overall replay value.

Luck profile

The final luck score for Lawrence of Arabia: The British Offensive - September-October 1918 is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

"Lawrence of Arabia" is an operational level wargame of the British offensive of September-October 1918 against the Turks in Palestine. One player controls the Turkish, German and Bedouin forces, the other the British, French and Arab forces. Scale is one or two days per turn, units are battalions, regiments and brigades. Sequence of play is classic Igo-Ugo with a Cavalry Exploitation Movement and Combat phase allowing cavalry/motorized British units to advance into gaps made in the Turkish line during the previous Infantry Combat phase. The game has 4 scenarios, the full campaign, the full campaign with variable setup and two shorter scenarios. 1 22"x34" map, 240 counters. Components are average but standard for 3W and the period. Rules are complete but poorly organized. Complexity is medium-low.

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Editions

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Credits

Designers

2
Roger Nord Keith Poulter

Artists

1
Rodger B. MacGowan

Publishers

1
3W (World Wide Wargames)

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