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Sword Of Rome: Conquest Of Italy, 362-272 Bc box art
2004 Ranked #1,622

Sword Of Rome: Conquest Of Italy, 362-272 Bc

Card-driven historical wargame where Italian powers maneuver and fight for control of the peninsula before Rome's rise. Event cards and point-to-point movement create shifting alliances, making every campaign a contest of timing and regional influence.

Wargames Ancient Political Campaign / Battle Card Driven Events

Players

2-5

Play time

Not listed

Age

12+

Complexity

3.33/5

Rating

7.32

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

"The Sword of Rome" is the latest in GMT’s acclaimed line of card-driven board wargames. It uses the popular base system invented by Mark Herman and featured in Ted Raicer’s Paths of Glory.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"The Sword of Rome" is the latest in GMT’s acclaimed line of card-driven board wargames. It uses the popular base system invented by Mark Herman and featured in Ted Raicer’s Paths of Glory. This time, event cards and point-to-point maneuver enable up to four players to recreate the vicious struggles among the peoples of Italy and Sicily in 4th and 3rd Centuries BC. Who will dominate the western Mediterranean–and with it earn the right to vie for control of the known world? The Sword of Rome includes rules and events for city loyalty, Roman colonies, tribal raids, Gallic indiscipline, Greek siege craft, Indian war elephants, Roman and Macedonian-style infantry tactics, the mountain fastness of Samnium, and much, much more. The game covers over 100 years of classical history in just 9 hands of cards. The interplay of each power’s special strengths, of the strategy decks’ 152 event cards, and of up to four players’ diplomatic acumen provides unlimited variety. But the rules remain at low-moderate complexity, and the familiar, underlying system is easily mastered. Expanded by: Sword of Rome: 5th Player Expansion Sword of Rome: Deluxe Map Sword of Rome Mounted Map

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
4–5
Play time
360 min
Age
12+
Complexity
3.3/5
Credits and catalog connections

Credits

Designers

1
Wray Ferrell

Artists

2
Rodger B. MacGowan Mark Simonitch

Publishers

1
GMT Games

Linked items

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