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Sword And Sail box art

Sword And Sail

Players

2-5

Time

?-?

Age

12+

Weight

1.85

Rating

6.73

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct confrontation and strategic depth, with high interaction frequency. Limited emphasis on cooperation.

Replay value

Sword and Sail offers a high degree of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a solid replayability score of 7.9.

Luck profile

Sword and Sail has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Downloadable free games: Big Little games is now a subsidiary of JasterMedia.com Game Background It's the dawn of a new era, new lands are waiting to be explored... armies are growing in power by constructing ships... small tribes are now becoming empires. Who will be the first to succeed where someday others will follow? The object of the game is to be the first to control an entire empire by having your armies or navies (the small tokens) on every region of an empire. Armies and navies are placed on the game board by playing action cards. Beautiful full color map and components are ready to download. Donations are accepted.

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Credits

Designers

1
Big Little Games

Publishers

2
(Web published) Andrew Jaster Multimedia Design

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