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The Sun Of Austerlitz box art
2003 Ranked #10,394

The Sun Of Austerlitz

Maneuver forces across tactical or historical battle maps.

Wargames Fighting Napoleonic Hexagon Grid Simulation

Players

2

Play time

Not listed

Age

12+

Complexity

3.62/5

Rating

7.25

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.5/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

THE SUN OF AUSTERLITZ Napoleon's campaign in Moravia 1805 Components: One 22 x 34" map, 280 counters, 20 pages of rules, 7 player aid charts for setup and organization displays. November-December 1805.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

THE SUN OF AUSTERLITZ Napoleon's campaign in Moravia 1805 Components: One 22 x 34" map, 280 counters, 20 pages of rules, 7 player aid charts for setup and organization displays. November-December 1805. Map covers the territory from Znaim and Brunn to Olmutz and Ostrava, with the regular 2 miles to the hex. And it can mate with the "1809" map (Victory Games), allowing for a precession of the campaign through Durrenstein and Znaim. The campaign scenario begins on 15 November, with the Russians retiring on Brünn and the French in pursuit. A second scenario begins with the French spread out around Brünn and the Coalition forces in Olmütz. Fortunately for Napoleon, the Allies attacked, but what if they had not? With the imminent entry of Prussia into the war, Napoleon would have been forced to advance on Olmütz, and his forces would have been beyond their LOC. Detailing Napoleon's campaign in Moravia, 1805, Sun of Austerliz is the only game to simulate the whole campaign at the operational level (2 mi/2 days/1,000 men) from the Fall of Vienna through the actions of Hollabrunn, Schoengrabern, and Wischau, to Austerlitz. GAME SYSTEM: CAMPAIGNS System - Series 1X = - scale = 3,200m/hex, - time = 2 days/turn - strength = 1,000 men/SP, .

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
120 min
Age
12+
Complexity
3.6/5
Credits and catalog connections

Credits

Designers

1
Kevin Zucker

Artists

4
François Gérard Mark Hinkle Mark Simonitch Joe Youst

Publishers

1
OSG (Operational Studies Group)

Linked items

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