Table feel
The Sun of Austerlitz has a moderate level of direct confrontation and strategic depth. Players need to be aware of and react to each other's strategies frequently. However, there is not a strong emphasis on cooperation in the game.
THE SUN OF AUSTERLITZ Napoleon's campaign in Moravia 1805 Components: One 22 x 34" map, 280 counters, 20 pages of rules, 7 player aid charts for setup and organization displays. November-December 1805. Map covers the territory from Znaim and Brunn to Olmutz and Ostrava, with the...
Players
2
Time
?-?
Age
12+
Weight
3.62
Rating
7.25
Should this hit the table?
The Sun of Austerlitz has a moderate level of direct confrontation and strategic depth. Players need to be aware of and react to each other's strategies frequently. However, there is not a strong emphasis on cooperation in the game.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
The Sun of Austerlitz has a moderate level of direct confrontation and strategic depth. Players need to be aware of and react to each other's strategies frequently. However, there is not a strong emphasis on cooperation in the game.
The Sun of Austerlitz offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with a good replayability score of 7.85.
The Sun of Austerlitz has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning, resulting in a game that is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
THE SUN OF AUSTERLITZ Napoleon's campaign in Moravia 1805 Components: One 22 x 34" map, 280 counters, 20 pages of rules, 7 player aid charts for setup and organization displays. November-December 1805. Map covers the territory from Znaim and Brunn to Olmutz and Ostrava, with the regular 2 miles to the hex. And it can mate with the "1809" map (Victory Games), allowing for a precession of the campaign through Durrenstein and Znaim. The campaign scenario begins on 15 November, with the Russians retiring on Brünn and the French in pursuit. A second scenario begins with the French spread out around Brünn and the Coalition forces in Olmütz. Fortunately for Napoleon, the Allies attacked, but what if they had not? With the imminent entry of Prussia into the war, Napoleon would have been forced to advance on Olmütz, and his forces would have been beyond their LOC. Detailing Napoleon's campaign in Moravia, 1805, Sun of Austerliz is the only game to simulate the whole campaign at the operational level (2 mi/2 days/1,000 men) from the Fall of Vienna through the actions of Hollabrunn, Schoengrabern, and Wischau, to Austerlitz. GAME SYSTEM: CAMPAIGNS System - Series 1X = - scale = 3,200m/hex, - time = 2 days/turn - strength = 1,000 men/SP, .
Media
Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.
No media imported yet.
Editions
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
Files and documents
No files imported yet.
Commerce mapping
Credits
Linked items
Related games and expansions help build a connected catalog around every title.
No linked items imported yet.