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The Battle For Dresden 1813 box art
1995 Ranked #10,058

The Battle For Dresden 1813

A Napoleonic battle wargame has French and coalition commanders maneuver brigade formations and fight around Dresden. Structured turns and adjacent combat recreate two days of battle, with historical formations defining each side’s options.

Wargames Napoleonic Wargame Hexagon Grid Simulation

Players

2

Play time

300-840 min

Age

12+

Complexity

2.91/5

Rating

7.22

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

"The Battle for Dresden, 1813 is a brigade level, two-player simulation depicting the two days of battle in and around the city of Dresden during Napoleon's 1813 campaign in Germany.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"The Battle for Dresden, 1813 is a brigade level, two-player simulation depicting the two days of battle in and around the city of Dresden during Napoleon's 1813 campaign in Germany. One player controls the French forces, while the other player controls the combined Austrian, Russian and Prussian forces. The playing pieces denote the actual military formations available during the battle. The game map is a representation of the area in which those formations fought. Each player, through a structured sequence of play, maneuvers his units on the map and engages adjacent enemy units in combat." "Each hexagon on the map represents 400 yards of actual terrain from hexside to hexside. Each strength point represents approximately 450 to 650 men or one artillery battery. Each game-turn is one to four hours as indicated on the Turn Record Track." Colorful 22" x 33" map 400 back-printed die-cut counters in 4 colors 28 page medium complexity rulebook with basic, advanced, and optional rules, three scenarios (5 to 14 hours), designer's notes and historical background. Game System: - scale = 400 yards (366 meters) per hex, - time = 60 min (day)/ 4 hours (night) per GT, - strength = 450-650 men per SP

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
300–840 min
Age
12+
Complexity
2.9/5
Credits and catalog connections

Credits

Designers

1
Mark Hinkle

Artists

2
Mark Hinkle Adolf Northen

Publishers

1
New England Simulations

Linked items

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