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Struggle box art
1982 Ranked #19,529

Struggle

Build patterns from chosen pieces to unlock scoring opportunities.

Dice Racing Pattern Building Roll / Spin and Move

Players

2-4

Play time

Not listed

Age

?+

Complexity

1/5

Rating

5.95

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 3.1/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

Struggle: A live game, full of surprises. Five common chips are used in turns by each player, which make them move by rolling the dice, but each players seeks a different arrival pattern, imposed in the beginning by drawing a secret card.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Struggle: A live game, full of surprises. Five common chips are used in turns by each player, which make them move by rolling the dice, but each players seeks a different arrival pattern, imposed in the beginning by drawing a secret card. Certain areas impose specific rules. When the five chips reach the end each players scores 10 points for each well placed chip within his secret arrival pattern.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2–4
Best with
2
Play time
40 min
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Max Gerchambeau

Publishers

3
Clipper Majora Miro Company

Linked items

No published linked games yet.