Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Given a a secret set of stations and trolley line, players use tiles to build a common network of track. They attempt to build a path that travels from one terminal to the other while passing the required stations.
Core mechanisms
Key systems that shape the decisions players make.
Race
Compete to reach a destination, threshold, or objective before opponents.
Network and Route Building
Create connected routes that improve reach, delivery, control, or scoring.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Point-to-Point Movement
Move along explicit connections between named locations or nodes.
Read the full game description
Given a a secret set of stations and trolley line, players use tiles to build a common network of track. They attempt to build a path that travels from one terminal to the other while passing the required stations. After all their connections are made, a player may begin to race their trolley through the network. The first player to race their trolley from one terminal to the other and visit all their required stations wins. The game was originally published as Linie 1 by Goldsieber. In 1996, it was published by Mayfair as Streetcar with different end-game rules and artwork. Later, it was published by Olsen in Sweden as San Francisco, again with different artwork. Some versions, e.g. the Finnish one, seem to accommodate 2-6 players.