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Starship Command box art

Starship Command

Players

2-8

Time

?-?

Age

?+

Weight

2.67

Rating

6.93

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Starship Command has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.

Replay value

Starship Command offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game also provides deep strategic possibilities and room for players to improve their tactics and strategies over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game strikes a balance between easiness and depth. Overall, Starship Command has a strong replayability score of 7.8 out of 10.

Luck profile

Starship Command has a moderate level of luck involved in the game. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Starship Command strikes a good balance between luck and strategy, making it an engaging and strategic board game.

Media

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Editions

Edition Year Language Publisher / Region
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Credits

Designers

4
Eric M. Aldrich I Michael Fryer Michael J. Russell Steven Seacord

Artists

4
Michael Fryer Tracy Fryer Jefferson Eric Nyquist

Publishers

1
Inferno Games

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