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Stack & Attack box art

Stack & Attack

Players

2-4

Time

?-?

Age

8+

Weight

2.13

Rating

6.36

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct confrontation and strategic depth, with high frequency of interaction. Limited emphasis on cooperation.

Replay value

Stack & Attack offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategy over time. While the player interaction score is average, the game scales well with different numbers of players without compromising its appeal or balance. The easiness to learn score is moderate, providing a balance between accessibility and depth. Overall, Stack & Attack has a strong replayability score of 7.7, making it a game that can be enjoyed multiple times with fresh experiences.

Luck profile

The final luck score for Stack & Attack is 5.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

It's the middle of the Stone Age - food is sparse, rain falls from the sky when it is least wanted, and conflict stews among the council of elders. In an effort to better the lives of your people you have turned to worship. However, you're not the only one with that idea! Neighboring tribes have started constructing monuments of their own, in an effort to turn the favor of the gods their direction. STACK your rocks and ATTACK your neighbors! The race to the top has begun! Stack and Attack is a small-box strategy game designed primarily as a "filler" game between longer strategy games and for those who are just being introduced to the strategy board game genre. It combines elements of both modern (deck building) and classic (direct attack) board games. During a players turn they spend their action points: 1) Acquiring rocks and effect cards from the quarry 2) Stacking rocks on their tower 3) Attacking another player's tower The game ends as soon as a player reaches a tower height of 15 or once the quarry deck is exhausted.

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Credits

Designers

1
Jeremy Burnham

Artists

1
Odysseas Stamoglou

Publishers

1
EGRA Games

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