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Book It!: The Pro Wrestling Promoter Card Game box art
2018 Ranked #7,654

Book It!: The Pro Wrestling Promoter Card Game

A competitive management card game has promoters sign talent, develop shows, and build a wrestling company’s reputation. Players can sabotage rivals’ bookings and operations, but aggressive tactics can damage their own standing.

Card Game Sports Deck, Bag, and Pool Building Open Drafting

Players

1-4

Play time

60-90 min

Age

13+

Complexity

2.18/5

Rating

7.53

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In the world of pro wrestling, the REAL cut-throat competition comes from the promoters of your favorite events! Take control of your own wrestling promotion.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In the world of pro wrestling, the REAL cut-throat competition comes from the promoters of your favorite events! Take control of your own wrestling promotion. Choose your style, sign your wrestlers, develop local talent, boost your reputation, and sabotage your rivals! Think you've got what it takes to run the best pro wrestling company in the world? Well, then... BOOK IT! In your quest to run the best pro wrestling company in the world, you're going to need to sign some talent! Fight with your competitors and try to book the talent that's going to best fit your promotion, increase your reputation, and make you the most money! What type of promotion do you want to run? Do you prefer the flash and glitz of sports entertainment? The no-nonsense hard hitting strong style? The blood and guts of hardcore wrestling? The high-flying exclusive tradition of lucha libre? Or would you rather mix it all together and promote a hybrid style? You'll have to try to set yourself apart from your competition to make your name, so choose wisely! What sort of fans are going to enjoy your promotion? Do you want to stay in one spot or take your show on the road? Choose what city best suits you... Or muscle in on your opponent's turf! What type of person do you want to be? Promoters can choose to purchase cards that will give them special abilities or events, increasing their stock and maybe putting some extra coin in their back pocket. They can ALSO spend money in an attempt to screw things up for their competitors! Mess with their bookings! Damage their ring! Hurt their advertising, and more! Be careful, though... Word tends to get around when someone is being a scumbag! Put together all of these things and do your best to become the top promotion in the world!

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
60–90 min
Age
13+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
Paul LaPorte

Artists

2
Alex Mahoney Eric Swanson

Publishers

1
Foam Hammer Games

Linked items

No published linked games yet.