Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Unusual, tetrahedral board with 121 dice in three colors. A series of games, some involving dexterity, other abstract movement.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Unusual, tetrahedral board with 121 dice in three colors. A series of games, some involving dexterity, other abstract movement. A gaming system in which the inventor encourages players to devise new games. Aesthetically interesting. First published by Edition Perlhuhn in 1980 (301 dice for 57 games), by Kosmos in 1986 (281 dice) and re-issued by Abacus in 2004 with 166 dice and fewer games. In 2011, Abacus revived it yet again, but with only 121 dice. The Kosmos edition shows age range "4-99" on its box, the latest edition shows "6+" instead. Expanded by: "55", published in 2005 by Abacus