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Corona box art
1974 Ranked #16,708

Corona

A timed dice-optimization game has players assign dice to pawns on a circular course and predict the score they can achieve. Meeting a bold prediction wins chips from rivals, while failure costs chips and a future turn.

Abstract Abstract Strategy Dice Auction/Bidding Dice Rolling

Players

2-10

Play time

Not listed

Age

12+

Complexity

2.33/5

Rating

6.30

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Corona is a puzzle-style game, with players trying to collect as many chips as possible. The game board shows a circuit course of 12 smaller circles.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Corona is a puzzle-style game, with players trying to collect as many chips as possible. The game board shows a circuit course of 12 smaller circles. Before each round, the players distribute 6 pawns on the course. One player then rolls all 6 dice and turns over the timer. Players now assign the dice to the pawns and try to determine the highest score possible. The player announcing the highest number before the timer runs out performs his move. Each pawn moves, in clockwise order, the number of spaces shown on it assigned die and scores 1 point for each pawn on the space it ends its move. If the player managed to meet or exceed his/her predicted number, the player receives a chip from every other player; if not, the player gives a chip to each player and sits out the next round. The game ends after a player ends up without chips, with twice the original number of chips, or after a predefined number of turns or a set amount of time. Corona was published in the Ravensburger Casino Series. The introductionary (and a few other) variation(s) from Corona were republished as 'Moonstar' in 1981 (by Avalon Hill). Moonstar was rethemed as 'Harun' in 1984 (by Edition Perlhuhn). In 1993 Corona was republished and got a new variant included as 'Orbit' (by Franckh-Kosmos).

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–10
Best with
2
Play time
45 min
Age
12+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Alex Randolph

Artists

1
Franz Vohwinkel

Publishers

2
KOSMOS Otto Maier Verlag