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The Speed Of Heat box art
Rich game profile

The Speed Of Heat

The Speed of Heat is a simulation that depicts air-to-air combat and air-to-ground combat during the Korean and Vietnam conflicts. The game is a tactical representation with each turn representing 12 seconds of real time, each hex covering a distance 1/3 of a statute mile, each a...

Players

2

Time

?-?

Age

12+

Weight

3.89

Rating

7.52

Should this hit the table?

Quick read before the metadata.

The Speed of Heat has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The Speed of Heat has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

The Speed of Heat offers a high degree of variability with its gameboard, multiple paths to victory, and random elements. The availability of expansions adds new content and gameplay elements, further enhancing replay value. The game provides deep strategic possibilities and allows players to continually improve their strategies over time. The scalability of the game ensures an enjoyable experience with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, The Speed of Heat has a strong replayability score of 7.85.

Luck profile

The Speed of Heat has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

The Speed of Heat is a simulation that depicts air-to-air combat and air-to-ground combat during the Korean and Vietnam conflicts. The game is a tactical representation with each turn representing 12 seconds of real time, each hex covering a distance 1/3 of a statute mile, each altitude level representing 1000 feet of height, each counter representing a single jet. Each aircraft flies differently accordingly to its actual aerodynamic properties. Each type comes with an aircraft data card depicting its qualities, weapon loadouts. The rules included in The Speed of Heat are the second generation rules of that previously seen in GDW's Air Superiority and Air Strike. The game includes a 72-page rulebook, 48-page scenario book, 240 counters, 6 geomorphic map sections, 20 two-sided aircraft data cards, 12 two-sided player aids and one ten-sided die.

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Editions

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Credits

People and publishers

Designers

1
J. D. Webster

Artists

2
Rick Barber Kim Gromoll

Publishers

1
Clash of Arms Games

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