allboardgames.com
Tonkin: The First Indochina War (second Edition) box art
2012 Ranked #7,175

Tonkin: The First Indochina War (second Edition)

A two-player wargame in which French and Viet Minh forces contest Tonkin and Laos through operations, supply, and combat. Limited supply dumps force long-term planning while alternating action bursts demand quick reactions.

Wargames Civil War Modern Warfare Action Points Hexagon Grid

Players

2

Play time

Not listed

Age

?+

Complexity

3.32/5

Rating

7.89

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

(from Legion wargames website:) Tonkin is a two player wargame that covers the crucial period of the French-Indochina War fought between the Viet Minh and France from 1946 to 1954.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

(from Legion wargames website:) Tonkin is a two player wargame that covers the crucial period of the French-Indochina War fought between the Viet Minh and France from 1946 to 1954. The game focuses on the intensive years from 1950 to 1954 in the northern part of Vietnam, called Tonkin, and Laos. It is a game of high interactive play where both players have a set of ten operation points and a number of supply dumps. By spending operations points you will be able to perform different, mostly non-combat, actions. By expending a supply dump you will also be allowed to perform combat missions. But there will be a limited number of supply dumps to expend and they will also be needed to keep units in supply. When you spend operation points you will only be allowed to spend one, two or three points in a row before it is your opponents turn to spend his. This creates a game where you, in the long term, will have to plan and save supply and at the same time be prepared to react to your opponent's actions. In the short term you will be forced to make decisions based upon the number of operation points you have been given to spend in a row and the missions you need to accomplish. Contents: 22" x 34" map 352 each .6" Game Counters 24 pages rulebook 4 ea. 8 1/2" x 11" Charts 3 ea. 8 1/2" x 11" Information 5 Scenarios + Campaign Game Map Scale: 12.5 miles per hex Unit Size: Regiments / Battalions Time Scale: 1 month per turn

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1–2
Play time
240 min
Complexity
3.3/5
Credits and catalog connections

Credits

Designers

1
Kim Kanger

Artists

3
Kim Kanger Randy Lein Brandon Pennington

Publishers

1
Legion Wargames LLC

Linked items

No published linked games yet.