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Citadel: The Battle Of Dien Bien Phu box art
1977 Ranked #10,726

Citadel: The Battle Of Dien Bien Phu

This historical wargame has opposing forces fight over a valley fortress during the battle of Dien Bien Phu. One side must hold the position while the other captures it and destroys the defenders.

Wargames Modern Warfare Vietnam War Hexagon Grid Simulation

Players

2

Play time

Not listed

Age

12+

Complexity

3.08/5

Rating

7.78

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Citadel is a two-player game of the battle of Dien Bien Phu, March-May 1954. The French defeat at Dien Bien Phu, and the accompanying destruction of the best elements of the French Union Forces, marked an end of French colonial rule in Indochina.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Citadel is a two-player game of the battle of Dien Bien Phu, March-May 1954. The French defeat at Dien Bien Phu, and the accompanying destruction of the best elements of the French Union Forces, marked an end of French colonial rule in Indochina. One player assumes the role of the French, the other the role of the Vietminh. The French must attempt to hold the valley fortress; the Vietminh must take it and in the process destroy the French. Citadel consists of the following components: Two sheets of die cut counters, 480 Two 22" x 28" map sheets with hexes superimposed One air chart (white) One turn record chart (blue) Two combat results/terrain effects charts (buff) One scenario information chart (blue) Rules booklet (with unit ID chart on back cover) (Six-sided die is needed, not included) GDW Stock No. 811

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
360 min
Age
12+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
Frank Chadwick

Artists

1
Rodger B. MacGowan

Publishers

1
Game Designers' Workshop (GDW Games)

Linked items

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