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Ultimatum: A Game Of Nuclear Confrontation box art
1979 Ranked #18,853

Ultimatum: A Game Of Nuclear Confrontation

This Cold War strategy game has superpowers invest in arms, contest crisis regions, and preserve population for victory. A direct nuclear strike can devastate cities, so every deployment weighs deterrence against the danger of a first attack.

Wargames Modern Warfare Wargame Hexagon Grid Dice Rolling

Players

2

Play time

Not listed

Age

12+

Complexity

3.05/5

Rating

5.75

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

"A game of Nuclear Confrontation". One player plays the Soviet Union and the other the United States.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"A game of Nuclear Confrontation". One player plays the Soviet Union and the other the United States. Each player invests in nuclear weapons technology, world "crisis" regions, and nuclear and anti-nuclear weapons (Missiles, Bombers, SSBNs, Interceptors, and ABMs). Units are deployed on the board, leaving some vulnerable to "first strike" nuclear attacks. Crisis areas are won by allocating factors to them and causing a confrontation in which each player picks a warfare type (Tac-Nuc, Conventional, Guerrilla, Political/Social, or Economic). Players may decide to launch a direct nuclear attack on the the other player, attempting to destroy the enemy cities with missiles or bombers while defending his own with ABMs and interceptors. Victory is determined partly by how much population a player has left after a nuclear war, and partly by how much enemy population has been destroyed and/or crisis regions won.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
240 min
Age
12+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
J. Michael Hemphill

Artists

1
J. Stephen Peek

Publishers

1
Yaquinto

Linked items

No published linked games yet.