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Nato: Operational Combat In Europe In The 1970's box art
1973 Ranked #13,246

Nato: Operational Combat In Europe In The 1970's

Operational Cold War wargame has Warsaw Pact and NATO commanders fight a hypothetical invasion of Western Europe. Different start dates and reinforcements examine how a modern war might develop before any nuclear escalation.

Wargames Modern Warfare Wargame Hexagon Grid Dice Rolling

Players

2

Play time

Not listed

Age

14+

Complexity

2.75/5

Rating

6.16

Harder to teach Highly interactive Deep strategy

Overview

At a glance

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ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

"NATO: Operational Combat in Europe in the 1970's" is a simulation on a brigade/division level of a possible attempt by the Warsaw Pact forces to "liberate" Western Europe from the NATO alliance sometime in the 1970's.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"NATO: Operational Combat in Europe in the 1970's" is a simulation on a brigade/division level of a possible attempt by the Warsaw Pact forces to "liberate" Western Europe from the NATO alliance sometime in the 1970's. It postulates that this War in West Germany could occur without a massive strategic nuclear holocaust. Essentially, the game progresses from "M," the day' the Warsaw Feet decides to launch an offensive, to day "M + 50," when a decision of some type (even a stalemated war) is assumed to have been reached. The game may be played starting with "M + 1," with the forces as they actually are in peacetime, or at "M + 31," after both sides have reached planned strength. The increment of forces, as NATO transfers its scattered strength and Warsaw Pact sends forth additional member and Russian garrison divisions, is fully charted between the 'two game-versions. NATO depicts the essential elements of modern warfare (even Future warfare) with unusual elements such as Air-transportable units, Airmobile units and the newly proposed US Army Tricap (triple capability) divisions. Two basic scenarios (4 if nukes are used in two of them) and three variants (Warsaw Pact Unreliability, NATO Neutrality and Chinese Intervention). The map portrays Europe from East Germany to France and from Denmark to Switzerland. Game Scale: Game Turn: 2 days Hex: 10 miles / 16 kilometers Units: Brigade to Division Game Inventory: One 22 x 34" four color map One single-side printed countersheet (400 1/2" counters) One 10-page rulebook One player aid fold-out sheet Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 4-15 hours

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1
Play time
240 min
Age
14+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

1
Jim Dunnigan

Publishers

1
SPI (Simulations Publications, Inc.)