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Space Bowl box art
2019 Ranked #21,130

Space Bowl

A simultaneous pattern-recognition game has players compare launched planet marbles against a galaxy to identify a habitable constellation. Fast correct calls earn victory points, while failed claims lose points and reward careful verification.

Science Fiction Space Exploration Pattern Recognition

Players

2-8

Play time

25-35 min

Age

8+

Complexity

1/5

Rating

5.80

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 3.2/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Avid adventurers, driven to discover something new, have decided to fly into the unknown, in search of a viable new planet, where they can start all over again. Space Bowl is a competitive, simultaneous game, with no turns.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Avid adventurers, driven to discover something new, have decided to fly into the unknown, in search of a viable new planet, where they can start all over again. Space Bowl is a competitive, simultaneous game, with no turns. As quickly as possible, you must identify a habitable constellation in the galaxy, based on a known pattern of planetary positions. +++ PLAYING THE GAME+++ 1. In the Board Computer box, launch the marbles corresponding to the planets visible at the top of the deck of cards + the Destination wooden disc. Each element must then be in one of the 9 spaces of the box. 2. Look at the galaxy (a square of 5x5 cards) searching for the same pattern as in the Board Computer box. 3. If you find a valid solution, say "Go!" And count down 10 seconds for other players. At 0, all players who think they have a solution (a card of the galaxy) validate the card with their finger. /// If you do not find a valid solution, say "We'll all die!" And count down 10 seconds for other players. At 0, all players who think they have a solution validate the point with their finger. Those who think like you that there is no valid solution indicates it by flipping a token. 4. Players receive victory points based on their success. They can also lose points in case of failure.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
2–5
Play time
25–35 min
Age
8+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Stéphane Brachet

Artists

1
Gyom

Publishers

1
Sit Down!

Linked items

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