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It's A Bomb! box art
2022 Ranked #12,191

It's A Bomb!

Asymmetric deduction game has a team analyze a bomb’s circuit and cut the correct cables. Grid-based logic, specialist support, and varied scenarios create a fresh defusal puzzle each time.

Puzzle Science Fiction Deduction Once-Per-Game Abilities

Players

2-5

Play time

20-40 min

Age

10+

Complexity

1.33/5

Rating

7.18

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

“Bomb detected at the forty-seventh floor. Repeat: bomb detected at the forty-seventh floor of NeoMed Corp.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

“Bomb detected at the forty-seventh floor. Repeat: bomb detected at the forty-seventh floor of NeoMed Corp. Requesting immediate intervention.” It's a Bomb! is an asymmetric cooperative game of logic and deduction in which 2 to 5 players will try to defuse a bomb. Together with your team you'll have to analyze the bomb's circuit and understand how it works to deactivate it. At the same time the chief of operations will provide support from command center, making use of various experts. The game includes many scenarios (all replayable many times) of increasing difficulty to give you a new and unique experience every time you play. The game system resembles games like Mastermind or Wordle but on a grid rather than linear. In order to cut the correct cables, it will be necessary to reason crossing the information obtained on rows and columns of the bomb scheme, combined with the unique abilities skills of the corporation's consultants and the scenario special rules.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–4
Play time
20–40 min
Age
10+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Christian Giove

Artists

1
Jules Dubost

Publishers

1
GateOnGames

Linked items

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