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Sopwith box art
1978 Ranked #10,646

Sopwith

A simultaneous movement wargame has World War I pilots dogfight across a hexagonal sky while managing ammunition and repairs. Returning to an airstrip restores strength but creates a predictable, vulnerable approach for opponents.

Wargames Aviation / Flight Wargame Action Queue Hexagon Grid

Players

2-6

Play time

Not listed

Age

8+

Complexity

1.75/5

Rating

6.70

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

A simple, fast-playing and very enjoyable game of World War I aerial dogfighting. The board is hexagonal, and up to 6 players may play at once.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

A simple, fast-playing and very enjoyable game of World War I aerial dogfighting. The board is hexagonal, and up to 6 players may play at once. You have your own airstrip, to which you can return for repairs and ammunition reload; however, their approach is severely constrained, leaving you vulnerable to other players awaiting to pounce on you. Each player simultaneously selects which way he'll fly, and later on the bullets rip through the air. Clouds complicate maneuvers somewhat. Similar to Blue Max but a lot simpler. The game was originally published by Gametime Games. A second edition was published (apparently by the designer) under the company name "Gamer."

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2
Play time
60 min
Age
8+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
David Dyer

Publishers

3
Gamer Gametime Games Heritage Models, Inc.

Linked items

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