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Sole Mio! box art

Sole Mio!

Players

2-5

Time

?-?

Age

10+

Weight

1.45

Rating

6.23

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.0

Luck-sensitive

Table feel

sole mio! has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. However, there is limited emphasis on cooperation in the game.

Replay value

Sole Mio! has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions and moderate easiness to learn also contribute to its replay value.

Luck profile

Sole Mio! has a moderate level of luck involved in the game. Random elements such as card draws and dice rolls have a notable but not exclusive impact on the game outcome. Players have some ability to mitigate the effects of luck through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

A follow-up to Mamma Mia!, Mama’s back in the kitchen! Only she has the nerve to attempt to make pizzas with the very special desires of her strange customers. It is normal for a pizza to have mushrooms – but with pineapple? There is also a relative simple order with double salami. But with the stranger orders, a helping hand is always welcome! Sole Mio! can be played as a stand-alone game, or combined with Mamma Mia!.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Uwe Rosenberg

Artists

1
Franz Vohwinkel

Publishers

2
ABACUSSPIELE Rio Grande Games