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Solar City box art
Rich game profile

Solar City

The year is 2035. Humanity is on a brink of extinction and we can’t blame anyone but ourselves. Even despite all the warnings, we were still clogging our sky with smoke and dust driven by short sighted greed. Our planet once green and beautiful, keeps on turning into deathly gray...

Players

1-4

Time

30-60

Age

10+

Weight

2.57

Rating

6.64

Should this hit the table?

Quick read before the metadata.

Solar City has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Teach 2.9

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.3

Luck-sensitive

Table feel

Solar City has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Solar City has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. The game offers fresh experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The final luck score for Solar City is 6.67, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

The year is 2035. Humanity is on a brink of extinction and we can’t blame anyone but ourselves. Even despite all the warnings, we were still clogging our sky with smoke and dust driven by short sighted greed. Our planet once green and beautiful, keeps on turning into deathly gray colors. That’s why the world’s brightest minds set into motion this great undertaking. The plan is to transform what we’ve already created, into something that would heal our poisoned world and ensure our survival. It’s in your hands to design the most efficiently working city, that will take us closer to salvation. The game’s theme is strictly linked with the idea of solarpunk. The core concept is set around the state of the environment we live in. Increasing pollution might air and water to become luxury goods. The solution? Conscious urban planning to use city buildings to produce clean energy, oxygen, and water. Various buildings are already being used in the real world in such manner and we can find examples like Bosco Verticale in Milan or Pasona Urban Farm in Tokyo. Solar City is a game where players design the future city. In each turn players choose one of the 3 actions: ? Build a Skyscraper that will bring you profits in the moment of activation ? Build a Public Buildings, that will improve the city structures’ performance. ? Activate the Vertical Farm – cover the Skyscrapers in green, activate the wind turbines, release the water flow, install photovoltaic panels, transforming it into a real factory of bioenergy and oxygen. Each action will activate a part of the city. The player who did that will get the profits from the buildings placed there and, more importantly, will block the possibility of activating this part of the city for the other players. This mechanic force players to adapt their strategy to new situations with each passing minute. The game contains over a dozen different building types. In every game only six of the will be used. Additionally, the game contains random set of Public Buildings. Thanks to that, every Solar City game will be an unique experience. The game takes place over the set number of rounds (depending on the player count) or up until the moment when one player fills their entire board. The winner is the one who contributed more to the positive change in worlds environment (gathered the most Oxygen Points).

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Credits

People and publishers

Designers

2
Viola Kijowska Marcin Senior Ropka

Artists

5
Mariusz Gandzel Karol Górniak Rados?aw Jaszczuk Monika Korecka Jolanta Lendzioszek

Publishers

1
IUVI Games

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