Table feel
Moderate level of interaction with a mix of direct and strategic confrontation. Players need to pay attention to others' actions frequently, but there is limited emphasis on cooperation.
Players
3-6
Time
?-?
Age
10+
Weight
1.36
Rating
6.10
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of interaction with a mix of direct and strategic confrontation. Players need to pay attention to others' actions frequently, but there is limited emphasis on cooperation.
Sitting Ducks Deluxe offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities and room for players to improve their tactics over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game strikes a good balance between easiness and depth. Overall, Sitting Ducks Deluxe has a strong replayability score of 8.18.
Sitting Ducks Deluxe has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While there is some room for players to influence the effects of randomness through strategic decisions, luck still plays a significant role. The game outcome is balanced between luck and strategy.
This is a remake of the 2005/2006 game Sitting Ducks (... Gallery in English). The flow of the game and the goal of the players stay the same: Keep at least one of your ducks alive longer than your opponents, while they swim on an idyllic pond and are an easy prey for ruthless hunters and the like. Major differences from the older game include: - Almost twice as many action cards (100 vs. 52) and lots of new action types, too, e.g.: a) Moby Duck: is placed in front of a player for one round. Only this player's ducks may be shot at in this round. b) Bird flu: kills all ducks on the pond at once. c) Frank-ent-stein (pun in German: Ente = duck): kill three adjacent ducks and bring one of your killed ducks back into play (built from the mortal remains of the former???) d) Featherbrain: played on another player with a duck in the crosshairs. If that player has a fire card, he has to shoot his own duck. e) Shot in the dark: Kills the topmost duck on the draw deck. f) etc. - There are three duckling cards shuffled together with the other ducks and the water cards. While one of them crosses the pond, no shooting is allowed (no violence in front of minors). Then, the duckling leaves the game. - The German version now also has a gameboard and cardboard crosshairs (just like the old American version) - The colors of the 6 duck families are completely new, so the game should be combinable with the old game for an up-to 12-player experience (not tested, nor recommended by the publisher)
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