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Shogi box art
Ranked #1,580

Shogi

Classic Japanese abstract strategy game where rivals maneuver pieces to capture the opposing king. Captured pieces can return under new control, so every exchange may become a fresh threat rather than a simple loss.

Abstract Abstract Strategy Grid Movement Pattern Movement Category: Combinatorial

Players

2

Play time

Not listed

Age

8+

Complexity

3.76/5

Rating

7.40

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Of Japanese origins, Shogi is played on a 9 by 9 board, and the object is to capture the opponent's king. There are two main differences with Western chess.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Of Japanese origins, Shogi is played on a 9 by 9 board, and the object is to capture the opponent's king. There are two main differences with Western chess. First, not only pawns but almost every piece can promote if it reaches the opponents three last rows. Second and most distinctive characteristic is that captured pieces become property of the capturing player and during his turn he can "parachute" or "drop" them back to the board instead of performing a normal move. Because of this feature, similar to Bughouse, the game can last longer than a Chess game, the board generally stays fairly crowded and there is no simplification going into the endgame. However, the endgame is typically more rapid with many possibilities for attack and ways to achieve a checkmate, which also makes draws/ties very rare. According to "A World of Chess" by Jean-Louis Cazaux & Rick Knowlton (2017, ISBN 978-0-7864-9427-9), Bishop, Rook and Drunk Elephant were introduced to the 9x9 Shogi creating Sho Shogi, the immediate predecessor of Shogi, in the middle of the 15th century. Modern Shogi where created with the introduction of the drop rule and the removal of the Drunk Elephant piece in Sho Shogi. This happened between 1567 and 1587 (earliest recording of modern Shogi). The latter date is based upon a picture in the diary of the samurai Matsudaira Ietada, dated 1587, which shows a game identical to the one of today.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
60 min
Age
8+
Complexity
3.8/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Artists

4
Tomoko de Haas Kita Hermann Friedl Maiko Fujita Madoka Kitao

Publishers

1
(Public Domain)

Linked items

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