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Shapeshifters box art
Rich game profile

Shapeshifters

Two wizards bent on killing each other have the ability take on the forms of a wide variety of different animals, some real, some mythic. Using replaceable spell points, the wizards change forms to get an upper hand on each other. There is a cost for transforming and maintaining...

Players

2-4

Time

?-?

Age

10+

Weight

1.57

Rating

6.08

Should this hit the table?

Quick read before the metadata.

Shapeshifters has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is a lower emphasis on cooperation in the game.

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Shapeshifters has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is a lower emphasis on cooperation in the game.

Replay value

Shapeshifters has a high level of variability in its gameboard, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game offers deep strategic possibilities, allowing players to discover new tactics and strategies over time. The player interaction score is moderate, providing a balanced level of interaction. Shapeshifters scales well with different numbers of players, maintaining its appeal and balance. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Shapeshifters has a strong replayability score, making it a game that can be enjoyed multiple times with fresh experiences each playthrough.

Luck profile

Shapeshifters has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Two wizards bent on killing each other have the ability take on the forms of a wide variety of different animals, some real, some mythic. Using replaceable spell points, the wizards change forms to get an upper hand on each other. There is a cost for transforming and maintaining a form so it is not always best to transform to a large, dangerous animal. Animals are rated for movement, movement type (flying, ground, diving), size, attack, defense, reflexes and special ability. There is a flow chart showing cost of changing from one form to another. The game is played on a hexagonal grid map.

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Editions

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Edition Year Language Publisher / Region
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Credits

People and publishers

Designers

2
Neal Sofge Michael Wasson

Artists

3
Brian Griffin Kenneth Levine Marc "Ninjaboy" Siry

Publishers

1
Fat Messiah Games

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