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Seii Taishogun box art
2008 Ranked #16,485

Seii Taishogun

An area-control conflict game has rival daimyo use samurai to conquer important Japanese locations and expand their influence. Taking pagodas or persuading castles builds control, and the most points at the end earns the highest title.

Area Majority / Influence Hand Management Continents: Asia Theme: Samurai

Players

2-4

Play time

Not listed

Age

8+

Complexity

2.25/5

Rating

7.07

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The Shogunate hold is weakening. Across the islands, castles are conquered and temples are razed as regional warlords wage war to expand their influence and power.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The Shogunate hold is weakening. Across the islands, castles are conquered and temples are razed as regional warlords wage war to expand their influence and power. A shift in power is inevitable, and this conflict will know no end until all of Japan has been bled over. In Seii Taishogun, players are Daimyo during Japan’s Sengoku period. In attempts to increase their power and broaden their influence, players will struggle for control of important locations on each of Japan’s four islands, and there are several methods to do so. Conquering revolves around the use of Samurai tokens, whether it be taking a poorly guarded pagoda or persuading the residents of a castle that siding with you would be in their best interest. When the game ends, players are awarded points for the locations they control, the player with the most points is named Seii Taishogun. Seii Taishogun (2nd Edition) Contents: 40 Samurai Cards 40 Wooden Area Markers 4 Island Cards 12 Sengoku Location Cards 1 Wooden Supremacy Marker 4 Army Hierarchy Cards Rules Seii Taishogun (1st Edition) Contents: 40 Wooden Samurai Tokens 40 Wooden Area Markers 4 Wooden Island Tiles 12 Sengoku Location Cards 1 Wooden Supremacy Marker 4 Army Hierarchy Cards Rules

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
45 min
Age
8+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
John Clowdus

Publishers

1
Small Box Games

Linked items

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