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Tenka box art
2008 Ranked #16,137

Tenka

A conquest card game has rival barons place cards for lasting court effects or pitch them for stronger one-time actions. Seizing enough provinces or collecting three regalia wins control of the realm.

Card Game Medieval Area Majority / Influence Hand Management

Players

2-4

Play time

Not listed

Age

10+

Complexity

1.67/5

Rating

6.31

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Tenka, each player takes the role of a local baron in the chaos of medieval Japan. The Emperor is powerless and the office of his sworn protector, the Shogun, is an empty shell.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Tenka, each player takes the role of a local baron in the chaos of medieval Japan. The Emperor is powerless and the office of his sworn protector, the Shogun, is an empty shell. The realm is in turmoil as rival Daimyos struggle for control. Two to four players compete in this fast-playing card game of consolidation and conquest, where each turn and every card play is a decision whether to PLACE a card in your court for a modest but long-lasting effect, or to PITCH a card for a stronger but single use. Nobunaga realized his ambition and united almost a third of Japan under his rule; only one player can seize enough Provinces, or have all three Regalia, to control the realm. Play Tenka to find out if it will be you! Each game covers one period of unrest in Feudal Japan lasting until a great warlord emerges victorious

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
45 min
Age
10+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
Scott Muldoon

Artists

2
Alan Emrich Vinh Ha

Publishers

1
Victory Point Games

Linked items

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