Table feel
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Players
2-4
Time
?-?
Age
?+
Weight
1.67
Rating
6.02
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.
Sedma offers a high level of variability in its gameboard, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. The game also provides deep strategic possibilities and room for players to improve their tactics over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the easiness to learn score is moderate. Overall, Sedma has a solid replayability score of 7.8.
The final luck score for Sedma is 5.67, indicating a balanced mix of luck and strategy. Random elements have a minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. However, the game still has a moderate dependence on luck, with player strategy and decisions playing a significant role in determining the outcome.
Source: Wikipedia, Sedma. Available under the CC-BY-SA License. Sedma, Zsírozás or ?eptic? is a Central European 4-card trick-and-draw game played by 4 four players in fixed partnerships with a 32-card Piquet deck. Card suits do not play a role in this game, and there is no ranking order. A trick is won by the last player to play a card of the same rank as the card led. Hola is a similar, slightly earlier game.
No media imported yet.
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No commerce mappings imported yet.
No linked items imported yet.