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Run Silent, Run Deep box art
1993 Ranked #17,880

Run Silent, Run Deep

A tactical submarine wargame has commanders secretly plot movement, evade detection, and launch attacks across World War II scenarios. Sonar, torpedoes, collisions, and anti-submarine weapons turn every hidden position into a dangerous guess.

Wargames Nautical Wargame Hexagon Grid Secret Unit Deployment

Players

2-6

Play time

Not listed

Age

12+

Complexity

2.71/5

Rating

6.46

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.6/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

An exciting, fast paced game recreating tactical submarine actions during World War II. Critical elements of submarine warfare presented including Sonar, evasion and maneuver, torpedo attacks, collisions, anti-submarine weapons, and gunnery.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

An exciting, fast paced game recreating tactical submarine actions during World War II. Critical elements of submarine warfare presented including Sonar, evasion and maneuver, torpedo attacks, collisions, anti-submarine weapons, and gunnery. Each submarine's location is secretly plotted on Submarine Data Sheets. There are 21 scenarios included from the Atlantic, the Mediterranean, and the Pacific. Scenarios include convoy battles, hunter-killer actions, Aircraft Carrier sinkings, and one-on-one encounters. Submarines from major belligerents are here, such as WAHOO, U-47, SPLENDID, SURCOUF, I-19 and TANG.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2
Play time
180 min
Age
12+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

1
Michael Scott Smith

Artists

2
Beth Queman Joe Youst

Publishers

1
3W (World Wide Wargames)

Linked items

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