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Rommel's War box art
Rich game profile

Rommel's War

Rommel's War is an Operational level wargame on the World War 2 in North Africa. It comes with two maps that stretch from Tripoli to Alexandria. Units range from battalion to division sized. Time scale is 3 turns per month. (1 Turn equals 10 days) Hex: 10 miles / 16.1 km Units: C...

Players

2

Time

?-?

Age

12+

Weight

3.67

Rating

7.33

Should this hit the table?

Quick read before the metadata.

Rommel's War has a high level of direct confrontation and strategic depth in confrontation. Players must frequently be aware of and react to each other's strategies. However, there is limited emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.2

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Rommel's War has a high level of direct confrontation and strategic depth in confrontation. Players must frequently be aware of and react to each other's strategies. However, there is limited emphasis on cooperation in the game.

Replay value

Rommel's War has a high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It is moderately easy to learn. Overall, it offers a high replayability score of 7.92.

Luck profile

Rommel's War has a moderate level of luck influence. Random elements such as dice rolls and card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Rommel's War is an Operational level wargame on the World War 2 in North Africa. It comes with two maps that stretch from Tripoli to Alexandria. Units range from battalion to division sized. Time scale is 3 turns per month. (1 Turn equals 10 days) Hex: 10 miles / 16.1 km Units: Company to Brigade sized units Game Inventory One 27.25"x73.5" map Six Scenario setup cards Three player aid cards 384 counters One rules book Once scenario folio One six sided dice Complexity: High Solitaire Suitability: High

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Rules, aids, translations

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Credits

People and publishers

Designers

1
Vance von Borries

Artists

4
Rodger B. MacGowan Steve Paschal Norman Royal Kevin Zucker

Publishers

2
L2 Design Group Quarterdeck Games

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