Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Rommel's War is an Operational level wargame on the World War 2 in North Africa. It comes with two maps that stretch from Tripoli to Alexandria.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
Rommel's War is an Operational level wargame on the World War 2 in North Africa. It comes with two maps that stretch from Tripoli to Alexandria. Units range from battalion to division sized. Time scale is 3 turns per month. (1 Turn equals 10 days) Hex: 10 miles / 16.1 km Units: Company to Brigade sized units Game Inventory One 27.25"x73.5" map Six Scenario setup cards Three player aid cards 384 counters One rules book Once scenario folio One six sided dice Complexity: High Solitaire Suitability: High