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Robotics box art

Robotics

Players

3-5

Time

?-?

Age

12+

Weight

1.69

Rating

5.51

Fit

Teach 2.4

Teaching signal

Replay 4.1

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.3

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Robotics has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. While it may not be the easiest game to learn, it offers a rewarding and fresh experience with each playthrough.

Luck profile

The final luck score for Robotics is 6.67. The game has a balanced mix of luck and strategy, with random elements having a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Each player has its own robot production company. In order to build robots in time, players have to acquire, trade and build robot parts. Players sabotage each others production line which can lead to total destruction of an almost finished robot. Some construction parts are illegal and if the inspectors come to your factory they can confiscate your illegal parts. Robotics is a crazy construction and trading game for 3-4 players in a not too distant future.

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Commerce

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Credits

Designers

1
Mario Coopmann

Artists

1
Michael Menzel

Publishers

1
Pegasus Spiele

Linked items

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