Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In the trick-taking game Crazy Lab, the players are mad scientists mixing colorful liquids to make explosive mixtures. Each card features a vial that contains several liquids – that is, colored and numbered suits – and players will collect these cards if they win the trick.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
In the trick-taking game Crazy Lab, the players are mad scientists mixing colorful liquids to make explosive mixtures. Each card features a vial that contains several liquids – that is, colored and numbered suits – and players will collect these cards if they win the trick. Each player has a randomly-dealt public color that counts as negative points for them, and after checking their dealt cards each player chooses a secret hidden color for which they'll score positive points at game end. Finally, each player chooses two more colors that will be added to the trump deck. Each round, a card from the trump deck is revealed, then players sequentially play any card from their hand. Whoever plays the card with the highest trump color wins the trick. But beware! Since the vials contain liquids in several colors, even if the trump is blue, you could be getting a lot of red liquid! After all cards in hand have been played, the game ends, and whoever has the highest score wins.