Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Robotanks is a strategy boardgame of cyber-arena combat. Players operate a team of four tanks, each controlled by a stack of command cards that form the tank's repeating program.
Core mechanisms
Key systems that shape the decisions players make.
Action Queue
Place actions into an ordered queue that resolves now or on later turns.
Campaign Card Play
Play cards to command conflicts and carry consequences through a campaign.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Read the full game description
Robotanks is a strategy boardgame of cyber-arena combat. Players operate a team of four tanks, each controlled by a stack of command cards that form the tank's repeating program. Cards order tanks to move, turn, fire weapons, or use special equipment, creating a variety of strategies. Will you use a simple frontal assault with cannons and mortar? A careful advance, using targeting programs to give more autonomy? A confusing diversion with viruses and scanners? Your tanks will keep doing the same thing until you reprogram them, so choose wisely.... The original game included mounted maps and plastic tanks. When FMG issued a limited revised edition, they went to cut-out standup card tanks and paper maps in a "no frills" white box. Cards and gameplay are the same between the two versions.