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Red Dragon box art
2019 Ranked #14,144

Red Dragon

A trick-taking game has players manage high-value tricks and penalty-laden red dragons to finish with the most points. Taking every trick wins immediately, but dangerous dragon cards can make winning a trick costly.

Card Game Trick-taking

Players

3-6

Play time

Not listed

Age

8+

Complexity

1/5

Rating

6.75

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The Red Dragon is a trick-taking playing card game for 3-6 players. It is played with 60 cards (4 colours, each with a value 0-14).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The Red Dragon is a trick-taking playing card game for 3-6 players. It is played with 60 cards (4 colours, each with a value 0-14). The goal is to have the most points by the end of the game (containing as many rounds as the number of the players). At the beginning of the round cards are dealt equally to the players (10 cards each by 6 players, 12 by 5 players etc.). Each player chooses cards from the hand and places them face down in the middle of the table (3/4/5/6 players 4/3/2/2 cards). After turning them up, each player picks cards from the table (3/4/5/6 players 4/3/2/2 cards). The player on turn plays a card. The player on left must play a card of the same colour as the card of the player that started the round (but no trick compulsion). If he does not have such a card, he can play any card. Other players play a card according to the above mentioned rules as well in clockwise direction. The player whose card has the highest rank of the led colour gets the trick. He puts the trick onto his pile (face down). The round ends when players are out of cards. Scoring: Each trick is worth 6/8/10/12 points by 3/4/5/6 players. Each red dragon card taken in a trick scores as many penalty point against the player winning the trick, as the rank of the card, except for the „red dragon 11” that costs 26 penalty points. If any of the player manage to do the slam, i.e. to take all the tricks he immediately wins the whole game. Players who take no tricks in a deal gain points depending on the number of the players and the number of the players taking no tricks either in the round.

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
4–6
Play time
30 min
Age
8+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Heged?s Csaba

Artists

2
Gyula Pozsgay Attila Sz?gyi

Publishers

1
A-games (Board Game)

Linked items

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