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Compañeros box art
2011 Ranked #20,204

Compañeros

This trick-taking card game has players contribute to suit totals, claim central cards as victory points, and finish with the highest value. No suit-following or trump applies, while ties can deny every involved color a reward.

Card Game Trick-taking

Players

3-6

Play time

Not listed

Age

10+

Complexity

1.5/5

Rating

5.83

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Compañeros is a trick-taking game that includes six colored suits of cards, each numbered 1 through 10. In the game, you use as many suits as the number of players participating.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Compañeros is a trick-taking game that includes six colored suits of cards, each numbered 1 through 10. In the game, you use as many suits as the number of players participating. Shuffle the cards, place a number of cards equal to the number of players face up on the table, then deal the remainder of the cards evenly amongst the players. The starting player opens the trick by playing any card of his hand. The other players follow by playing any card from their hand. (Players are not obligated to match suit, and the game uses no trump.) After each player has played to the trick, the players add up the individual card values for each suit (color) separately. The trick is won by the player(s) who have played a card in the color with the highest total. The player who played the highest card in that color gets to choose all cards of a color of his choice from the cards in the middle and keeps them as victory points. Then, the player with the second highest card in that color gets to choose, etc. Finally, the cards that were played during the trick are placed in the middle of the table for the next trick. If two or more colors are tied with high value, then no one who played in those colors (or any colors with a lower sum) scores any cards. Once all nine tricks have been played, players add up the values of the cards they won during the game. The player with the highest total wins.

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1

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
4–6
Play time
20 min
Age
10+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
Steffen Brückner

Artists

1
Victor Boden

Publishers

2
Gigamic HUCH!

Linked items

No published linked games yet.