Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Quivive is a game of avoiding running out of moves. The board is made of 49 disks -- some are stacked to double and triple height.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Map Reduction
The playable area shrinks as spaces or regions are removed.
Modular Board
Build the play area from interchangeable sections that vary between games.
Player Elimination
Players can be removed from contention before the game ends.
Square Grid
Use an orthogonal grid where position and adjacent spaces shape movement or placement.
Variable Set-up
Starting conditions, resources, or layouts change between plays.
Read the full game description
Quivive is a game of avoiding running out of moves. The board is made of 49 disks -- some are stacked to double and triple height. On your turn, you must move your pawn to an adjacent, unoccupied disk in any direction -- horizontally, vertically or diagonally -- and remove any unoccupied disk of your choice. You lose if you no longer have a legal place to move your pawn. The last player left wins. Like most Gigamic products, the game is nicely produced out of wood. Re-implemented by: Sputnik