Table feel
Moderate interaction
Players
2
Time
?-?
Age
12+
Weight
1.88
Rating
6.73
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate interaction
Prowler's Passage offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The expansions available enhance the gameplay experience and add new content. The game provides deep strategic possibilities and allows players to discover new tactics and strategies over time. The player interaction score is moderate. Prowler's Passage scales well with different numbers of players without compromising its appeal or balance. It is relatively easy to learn, offering a good balance between depth and accessibility. Overall, Prowler's Passage has a strong replayability score of 8.23.
Prowler's Passage has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
In the heart of the sleeping city, there lies incredible wealth. The city gates are well guarded, but no one is watching what’s under their feet. The dead of night provides just enough cover for you to tunnel your way to untold riches and plunder the city from within. But you must act quickly, because a rival thief has the same plan. In Prowler’s Passage, you and your rival burrow into the city through a network of underground passages to grab valuable items while attempting to gain control of key districts. Steal the best items, create the longest passages, and control districts to become the premier prowler! On your turn, you must (1) place a passage, then (2) collect the tile where you placed your passage, and (3) move control markers for the districts adjacent to that passage. The tile you collect will either be an item tile, which are scored in sets during each scoring phase, or a shovel tile, which allows you to move control markers further. You might also steal statues and/or complete achievements on your turn. Scoring occurs twice during the game. In each scoring phase, players gain wealth in these 5 categories: PASSAGES: Gain 2 wealth for each section in your longest continuous passage. STATUES: Gain 1 wealth for each statue you have stolen. ITEMS: For each set of items of the same type that you have, you gain wealth. The bigger the set, the more wealth. DISTRICTS: For each district you control (i.e., for which the control marker is on your side of the control track), you gain that district reward. ACHIEVEMENTS: Gain wealth for the achievements you have claimed. (Final scoring phase only.)
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
No files imported yet.
No linked items imported yet.