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The Princes Of Machu Picchu box art
2008 Ranked #2,128

The Princes Of Machu Picchu

Incan strategy game where players guide nobles after the conquest of their empire and seek to preserve status. Resources, actions, and shifting opportunities create a race to rebuild influence in the shadow of a changing world.

Strategy Games Civilization Economic Area Majority / Influence Area Movement

Players

2-5

Play time

Not listed

Age

12+

Complexity

3.11/5

Rating

6.95

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

When the Spaniards conquered the Incan Empire, only a few princes managed to flee into the mountains. Well-hidden high above the river Urabumba is a place the Spanish would never discover: The lost city of Machu Picchu.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

When the Spaniards conquered the Incan Empire, only a few princes managed to flee into the mountains. Well-hidden high above the river Urabumba is a place the Spanish would never discover: The lost city of Machu Picchu. But beware! Is there a traitor among the princes, ready to reveal the location of the secret city to the Spaniards? Each player represents an Incan prince, whose workers will grow corn, feed llamas, plant coca, and manufacture ceramics and cloth. They try to engage Priests of the Condor, Priests of the Puma, and Virgins of the Sun. The game can end in 2 different ways: The Incans win by activating all priests and virgins in time The Spaniards win when they discover Machu Picchu With an Incan victory, the prince who made the wisest sacrifices to the gods will win. With a Spanish victory, the princes who accumulated the most gold will get a multiplier to their score... but it may not be enough to win the game. Players choose their actions by walking around with their prince on the city map.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
90 min
Age
12+
Complexity
3.1/5
Credits and catalog connections

Credits

Designers

1
Mac Gerdts

Artists

1
Oliver Graute

Publishers

2
PD-Verlag Rio Grande Games

Linked items

No published linked games yet.