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Primer: The Gamer's Source For Battles From The Age Of Reason box art

Primer: The Gamer's Source For Battles From The Age Of Reason

Players

2-6

Time

?-?

Age

14+

Weight

4

Rating

8.91

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.8

More strategic control

Table feel

The game has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies. However, there is limited emphasis on cooperation.

Replay value

The game has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The presence of expansions also adds to its replay value.

Luck profile

The final luck score for Primer: The Gamer's Source for Battles from the Age of Reason is 7.67, indicating a moderate influence of luck. Random elements have minimal impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

For twenty years, the "Battles from the Age of Reason" (BAR) game series has been the ultimate gaming expression of mid-eighteenth century warfare. The BAR games feature a highly detailed, realistic and interactive game system, gorgeous map and counter graphics, thorough research and exciting battles throughout Europe and America. However, because of rules depth, detail and period "elan", many gamers have been perplexed in learning the system. This Primer is designed as an illustrated learning tool to accompany and enhance the Third Edition BAR rules. This Primer features illustrated rules demonstrations, game tactics, learning modules and 280 upgrade and errata counters for previous BAR games. This "Battles from the Age of Reason Primer" can be used with all BAR games and even with older rules sets, but is designed around the Third Edition BAR rules and ownership of Fontenoy is required for use of the "Learning Modules" sections. It includes: 1-An introduction to BAR 2-Command Control 3-Formations 4-Fire Combat 5-Close Combat 6-Disorder 7-Morale 8-Basic BAR Tactics 9-Learning Modules & Exercises 10-Updating games to BAR v3 11-BARv3 errata, game support and credits

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Mathew Hinkle

Artists

1
Timothy Schleif

Publishers

1
Clash of Arms Games

Linked items

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