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Primer: The Gamer's Source For Battles From The Age Of Reason box art
2013 Ranked #8,400

Primer: The Gamer's Source For Battles From The Age Of Reason

An instructional wargame supplement has players learn command, formations, combat, morale, and tactics through illustrated modules. It builds gradually from demonstrations to exercises, helping owners apply the system across related battles.

Wargames American Indian Wars American Revolutionary War Hexagon Grid Line of Sight

Players

2-6

Play time

Not listed

Age

14+

Complexity

4/5

Rating

8.91

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

For twenty years, the "Battles from the Age of Reason" (BAR) game series has been the ultimate gaming expression of mid-eighteenth century warfare.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

For twenty years, the "Battles from the Age of Reason" (BAR) game series has been the ultimate gaming expression of mid-eighteenth century warfare. The BAR games feature a highly detailed, realistic and interactive game system, gorgeous map and counter graphics, thorough research and exciting battles throughout Europe and America. However, because of rules depth, detail and period "elan", many gamers have been perplexed in learning the system. This Primer is designed as an illustrated learning tool to accompany and enhance the Third Edition BAR rules. This Primer features illustrated rules demonstrations, game tactics, learning modules and 280 upgrade and errata counters for previous BAR games. This "Battles from the Age of Reason Primer" can be used with all BAR games and even with older rules sets, but is designed around the Third Edition BAR rules and ownership of Fontenoy is required for use of the "Learning Modules" sections. It includes: 1-An introduction to BAR 2-Command Control 3-Formations 4-Fire Combat 5-Close Combat 6-Disorder 7-Morale 8-Basic BAR Tactics 9-Learning Modules & Exercises 10-Updating games to BAR v3 11-BARv3 errata, game support and credits

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
1
Play time
120 min
Age
14+
Complexity
4.0/5
Credits and catalog connections

Credits

Designers

1
Mathew Hinkle

Artists

1
Timothy Schleif

Publishers

1
Clash of Arms Games

Linked items

No published linked games yet.