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A Pragmatic War: The War Of The Austrian Succession 1741 – 1748 box art

A Pragmatic War: The War Of The Austrian Succession 1741 – 1748

Players

2

Time

180-300

Age

14+

Weight

2.82

Rating

7.86

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The game has a high level of direct confrontation and strategic depth. Players frequently need to pay attention to each other's actions and react accordingly. However, there is less emphasis on cooperation in achieving goals or objectives.

Replay value

The game offers a high level of variability with different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement in player strategy. The player interaction score is average. The game scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, offering a balance between ease of learning and depth. Overall, the game has a good replayability score of 7.85 out of 10.

Luck profile

The final luck score for A Pragmatic War: The War of the Austrian Succession 1741 - 1748 is 7, indicating a moderate influence of luck. The game has a balanced mix of luck and strategy, with random elements having a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. While luck plays a role, the game outcome is primarily determined by player strategy and decisions.

Overview

Description from the publisher: "A Pragmatic War: The War of the Austrian Successione 1741 - 1748" is a two-player wargame simulating the War of the Austrian Succession. The war like its predecessor, the War of the Spanish Succession (excellently portrayed by Don Herndon’s No Peace Without Spain!) was fought primarily to determine who would succeed to the throne of a great empire, in this case the Austrian Empire. When the current ruler of the Austrian crown lands and Emperor of the Holy Roman Empire, Charles VI died without male issue he had laid the groundwork for his eldest daughter Maria Theresa to succeed to the Hapsburg crown lands. Known as the “Pragmatic Sanction”, this diplomatic effort obtained the agreement of the leading powers of Europe to her accession to the Hapsburg dominions and the election of her paramour as the next Holy Roman Emperor. However, with the opportunistic seizure of Silesia by the young Frederick the Great of Prussia, the agreement unraveled and the war began. In time, it would involve virtually all of Europe. One player represents the Austrian interest represented by the Austrians and those powers in Europe faithful to the original agreement, (“the Pragmatic Alliance”). The other player represents the challengers to the Austrians, the Bavarian rival for the Imperial title, Charles Albert and his supporters, primarily the Bourbon rulers of France and Spain intermittently joined by Prussia (“the Bourbons”). Each “faction/alliance” consists of a number of allied powers representing the military forces of various states and royal houses of Europe. The simulation is based upon the "No Peace Without Spain" system, yet adapted to reflect the historical situation of 1741. Victory is determined by the faction that more closely obtains their goals - represented by victory points.

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