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Attack In The Ardennes: The Battle Of The Bulge box art
1982 Ranked #19,416

Attack In The Ardennes: The Battle Of The Bulge

Maneuver forces across tactical or historical battle maps.

Wargames Wargame World War II Point to Point Movement Simulation

Players

2

Play time

180-300 min

Age

?+

Complexity

2.54/5

Rating

5.75

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

From the back cover: Attack in the Ardennes is a game for two players covering Germany’s last offense in the west.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From the back cover: Attack in the Ardennes is a game for two players covering Germany’s last offense in the west. One player controls the German forces attempting to break through the Allied lines; the other player commands the American, British and French Forces trying to stem the onslaught. Movement of units is point-to-point along roads, emphasizing the key role played by the transportation lines in the rugged and densely wooded Ardennes. Each turn covers eight hours of the actual battle; each unit represents a regiment-sized unit involved in the battle. Armor, infantry, artillery and rocket launchers have key roles in battle, each having its own strengths and weaknesses. (text from the Box) The game comes with two 17x22 maps, 320 counters, rulebook, and two dice. Game Mechanics are similar to A HOUSE DIVIDED from the same author.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (4)

Play and group

Players
2
Best with
1–2
Play time
180–300 min
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

3
John Astell Frank Chadwick John Harshman

Publishers

1
Game Designers' Workshop (GDW Games)

Linked items

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