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Polyssimo Challenge box art
2018 Ranked #14,448

Polyssimo Challenge

A tactical polyomino game has players claim pieces, then place them on a grid to leave the fewest squares unused. Choosing pieces first and placing in reverse order creates a geometry contest with lasting consequences.

Abstract Abstract Strategy Area Majority / Influence Enclosure Category: Combinatorial

Players

2-4

Play time

10-30 min

Age

7+

Complexity

1/5

Rating

6.85

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Polyssimo Challenge is a tactical game for 2 to 4 players containing a board made of 12x11 squares and 24 pieces: the 12 pentominoes (all the possible combinations of five squares) and 12 hexominoes (some of the combinations of six squares).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Polyssimo Challenge is a tactical game for 2 to 4 players containing a board made of 12x11 squares and 24 pieces: the 12 pentominoes (all the possible combinations of five squares) and 12 hexominoes (some of the combinations of six squares). To start, players place the pieces in the middle of the table, then take turns choosing one piece after another, placing these pieces in front of them. Once all the pieces have been claimed, the players — starting with the last one to take a piece and reversing the playing order — take turns placing their pieces on the game board one by one. Whoever gets rid of the largest amount of pieces — more specifically, whoever has the fewest squares remaining — wins. Polyssimo Challenge is very tactical, with an emphasis on geometrical reasoning, as for the Polyssimo puzzle game. Giving a handicap to the stronger player is mentioned in the rules (as in Go), allowing for interesting games even when players have different levels, e.g., a beginner playing against an experienced one. —description from the designer

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
10–30 min
Age
7+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Alain Brobecker

Artists

1
Céline Bénédé

Publishers

1
Djeco

Linked items

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