Table feel
Pocket Dragon has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.
Players
2
Time
5-7
Age
8+
Weight
1.33
Rating
5.77
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Pocket Dragon has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's actions. However, there is less emphasis on cooperation in the game.
Pocket Dragon has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. The game offers fresh experiences each time it is played and allows players to improve their strategy over time. The presence of expansions adds new content and gameplay elements, enhancing the overall replay value. The game also scales well with different numbers of players and has a moderate learning curve, making it accessible to a wide range of players.
Pocket Dragon has a moderate level of luck involved in the game. The game outcome is influenced by random elements like dice rolls or card draws, but players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game strikes a balanced mix of luck and strategy, with neither element dominating the outcome.
A 34 card real-time cooperative game for 2 players, designed for the occasion of Wai-yee and David Turczi's wedding, and released as an exclusive on a one-time Kickstarter campaign. Players play together trying to care for a dragon, making sure the dragon lives a happy and fulfilling life, eats often, and keeps his room tidy. Players will scramble in real time (5 minutes), to find all necessary icons on face down cards to complete tasks, that only their partner can see! THE APP HAS MOVED TO: https://pocket-dragon.github.io/ Packaged inside the game were 10 promos for other games by the designer: Anachrony: The Sentry Post Days of Ire: Budapest 1956 – Printing Press Promo Card Dice Settlers: Married Bliss Promo Card Kitchen Rush: Piece of Cake – The Wedding Cake [microfilms]: The Honeymooners Promo Nights of Fire: Battle for Budapest – Broadcast from the Radio Promo Card Petrichor: Honeybee – The Swarming Promo Card [redacted]: The Transporter Room Promo Card Tash-Kalar: Arena of Legends – Love Elemental Promo Card Trickerion: The Secret Workshop —description from the designer
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